Saturday, 21 March 2015

Other interesting Max MSP Visualisers

As my project is entirely based in Max I did a lot of searching around before building my own visualiser. Although mine will never be on the same par as with these projects, these other visualisers did inspire me to what the capabilities were of using Max and Jitter. It was good as an approach to think "if I aim for moon, I'll only get to the clouds, but if I aim for the stars, I'll get to the moon". In relation to the my project, if I aim for the best project, it will turn out much better than if I aim for it to be just as good as it can be. 




Above is a visualiser that uses frequency to create visuals. This was one the ideas that inspired my project to be controlled by frequency too. Although it was very difficult to work out. However, aiming for this project did lead me to learn how to read amplitude of audio, which was one of the fundamentals to moving the scale of my objects using amplitude.


No real features of this visualiser really made it into my project, however this was one of the first visualisers I came across that was controlled by Max. So this showed what could potentially be the maximum potential of what my visualiser could be. I like how fluid this visualiser is to.


This project is more like my project, in the way that it looks and works. But what relates this most to my project is the way it is controlled using hardware. This is using the Toshio Iwai theory of breaking the boundary between physical world and virtual world by using an interface to control the visuals. I like the way this project is always spinning, which is why I want my project to always spin as it keeps the visuals looking interesting rather than static.


This visualiser is one of many made by someone called Synzou Nagai. His visualisers are amazingly complicated and produce some beautiful looking visualisations. What makes his projects amazing is that looking at the MAX patches, they don't look complicated. But once you begin reading into how he uses the objects with recorded videos of lights and objects they get incredibly complicated. These visualisations don't compare that well to my project, as there is no external control, however the way it is controlled with frequencies and amplitudes makes the visuals look spectacular. His websites shows even more of his projects.

http://synzosizer.com/m_m.html

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