Sunday, 15 February 2015

Visualiser Progress, and using MicroKorg

The past week has been entirely based on experimentation, and building on my Visualiser. The visualiser is coming along nicely.

The progress to lead to this was a number of "prototype" patches. At first I tried to create a visualiser that could be controlled by individual frequencies in a song. But through much trail and error (and a lot of research) it soon became apparent that building such a patch would be bigger than what I hoped my whole project patch to be. However, from doing the research and trials and errors, I built a patch that meant multiple shapes could be controlled with the amplitude of a song or audio input.

Below is a short video showing the prototype visualiser. What this video shows is the attempts of trying to create the frequency controlled visualiser (you may notice the sub patch which was the main body of that trial). Although this didn't work, it does show that I have successfully created a visualiser that uses the amplitude of a track to control the upwards scale of the cubes.


This was the result of 8 different prototype patches. In the last 2 days I started a whole new patch and copied over the parts I liked from the various prototypes I had all ready created. This new patch is laid out a lot more logically. What this new patch starts to incorporate as well, is it is now able to be controlled by a MIDI keyboard.

This would also be a good opportunity to announce that my final project will most likely be controlled with my MicroKorg, and not a USB MIDI keyboard. This allows a much more fluid control over the sound/visual as it will be controlled within the one keyboard, rather than routing a DAW or Plug-in into MAX.

The new patch so far can be controlled and altered in a three ways. First, it can be controlled by the amplitude of a track or audio input (input can be anything, but in this case the MicroKorg). Second, the various cubes (37 in total) can be rotated with the dials on the MicroKorg. Third, the width of the cubes can be increased by using the pitch bend wheel. Below is a video presenting these features.


The next aim is that each cube can be controlled with the individual keys on the MicroKorg, and velocity will control how big the scale is for each cube.

Below are some screenshots of the patch in it's current form.



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